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SUPERSIZE HERO
VR Game and three Animation Clips at Filmakademie Baden-Württemberg, 2018
My roles:
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Look Development
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Texturing characters,
props and environment
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Shading props in Unreal Engine
Software:
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Unreal Engine
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Maya
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Substance Painter
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Photoshop
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Arnold
Awards: Best XR Content - SIGGRAPH ASIA 2019, Brisbane & BEST OF CAMPUS - 2019 GAMESCOM 2019,Cologne
Directors: Ihab Al-Azzam (Animation) & Till Sander-Titgemeyer (Game) | Producer: Jiayan Chen
TD: Ramon Schauer | Concept Art: York v. Sydow | CG Artists: Sebastian Selg, Mario Bertsch, Verena Nomura












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