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CHARLOTTE

student project at the Intsitute of Technology Nuremberg, 2016

My roles:

  • VFX Supervision

  • Design

  • Modeling

  • Texturing & Shading

  • Lighting & Rendering

Software: 

  • Maya, Arnold

  • Photoshop

Director: Philipp Fleischmann | Producer: Albert Lich | Art Direction: Selina Engel | DOP: Daniel Kottirsch

BOOXZE

student film at Filmakademie Baden-Württemberg, 2018

My roles:

  • VFX Creative Direction

  • Modeling environment

  • Texturing & Shading

  • Lighting & Rendering

  • Compositing

Software:

  • Maya, Arnold

  • Z-Brush

  • Substance Painter

  • Photoshop

  • Nuke

Directors: Till Sander-Titgemeyer & Diego Hauenstein | VFX Supervision: Mario Bertsch  | Producer: Nina Schwarz

VFX Artists: Wunna Winter, Linda Krauss, York von Sydow | VFX Creative Direction: Verena Nomura

BOB - A FISHED UP LIFE

spec spot at Filmakademie Baden-Württemberg, 2019

My roles:

  • Texturing fish

  • Shading and Photogrammetry

       with Ramon Schauer

Software:

  • Maya, Arnold

  • Substance Painter

  • Mari

  • Photoshop

Director: Hanna Seidel | VFX Producer: Jiayan Chen | VFX Sup: Lucas Bruchhage

DARK ALLEY

intern project at Imagestorm GmbH, 2014

My roles:

  • design

  • modeling

  • texturing props and walls

  •  lighting

  • matte painting

Software:

  • Maya, Mental Ray

  • Photoshop

Directors: Tanja Ievmenova, David Riederer, David Zuber, Verena Nomura

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